This is a studio course about designing digital products for the screen, with an emphasis on designing with systems in mind. This syllabus will be updated with more information throughout the semester. I'll let you know in class about updates.
Questions? mattk@ku.edu.
This is a rough plan; we'll go faster if possible! This schedule will be updated as we progress through the semester.
Wk | Dates | Target |
---|---|---|
00 | Jan 22 | Day 001. Let's get started! |
01 | Jan 27/29 | Day 002. Calendar / Clock / Compass kickoff. Day 003. Concepts & Refinement. |
02 | Feb 03/05 |
Day 004. Prototype Review. Day 005. Testing! |
03 | Feb 10/12 | Day 006. Testing Review. Next steps. Day 007. Snow day! No class. |
04 | Feb 17/19 | Day 008. Fearless Inventory kickoff
Day 009. Snow day! No class. |
05 | Feb 24/26 | Day 010. Brand Research & User Stories Day 011. Next Steps |
06 | Mar 03/05 | Day 012. Other use cases and extending research to a system Day 013. No in-person meeting Wednesday March 5. |
07 | Mar 10/12 | Day 014. Inventory Check in Day 015. Inventory Complete! |
-- | Mar 17/19 | Spring Break - no class, no deliverables |
08 | Mar 24/26 | Day 016. Atlas Project Kickoff |
09 | Mar 31/A2 | _____ |
10 | Apr 07/09 | Atlas Project Complete |
11 | Apr 14/16 | DESIGN WEEK! Niche Project Kickoff |
12 | Apr 21/23 | _____ |
13 | Apr 28/30 | _____ |
14 | May 05/07 | Niche Project Complete |
-- | Finals Week: dates TBD | In lieu of a final, you'll be turning in your course site as the final project. |